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Dynamic Secularization - Information Technology and the Tension Between Religion and Science
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Dynamic Secularization - Information Technology and the Tension Between Religion and Science
von: William Sims Bainbridge
Springer-Verlag, 2017
ISBN: 9783319565026
270 Seiten, Download: 6520 KB
 
Format:  PDF
geeignet für: Apple iPad, Android Tablet PC's Online-Lesen PC, MAC, Laptop

Typ: B (paralleler Zugriff)

 

 
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Inhaltsverzeichnis

  Preface 5  
  Contents 7  
  Chapter 1: Fragmentation: Online Evidence About Religious Innovation 9  
     1.1 Secularization of Religion 13  
     1.2 Parapsychology 19  
     1.3 A Virtual Religion 26  
     References 32  
  Chapter 2: Humanization: The Crash or Reboot of Social Psychology 34  
     2.1 Conservative Curmudgeonism 35  
     2.2 Religious Innovation 39  
     2.3 A Nineteenth-Century Science of the Mind 43  
     2.4 The Current Crisis 47  
     2.5 Subconscious Pathologies 51  
     2.6 Countercultures 54  
     References 60  
  Chapter 3: Paganization: The Virtual Revival of a Cult Online 65  
     3.1 Animal Welfare 71  
     3.2 Musical Variations 74  
     3.3 Virtual Scriptures 78  
     3.4 A Book of Faces 81  
     3.5 Repeating a Revisit 84  
     3.6 A Virtual Second Life 88  
     References 92  
  Chapter 4: Residualism: Online Survival of Rejected Religions 94  
     4.1 Children of God 97  
     4.2 The Shaking Quakers 106  
     4.3 Twilight of the Gods 111  
     4.4 Biorhythms: The Skeleton of Astrology 118  
     References 124  
  Chapter 5: Jediism: The Most Popular Online Virtual Religion 126  
     5.1 Origins of a Religious Movement 128  
     5.2 From Movies to Videos 134  
     5.3 Temple of the Jedi Order 136  
     5.4 The Jedi Church 142  
     5.5 The Virtual Force 148  
     References 153  
  Chapter 6: Pessimism: Critiques of Religion and Technology in the Fallout Games 155  
     6.1 Preludes and Fugues 158  
     6.2 Isomorphic Apocalypse 163  
     6.3 Virtual Scientography 167  
     6.4 Aleatoric Adventuring 170  
     6.5 Radioactive Beltway 173  
     6.6 Institutionalized Technology 176  
     6.7 The Wider Fallout 180  
     References 182  
  Chapter 7: Optimism: Religious Diversity in the WildStar Massively Multiplayer Online Game 184  
     7.1 Flying to Nexus 187  
     7.2 The Demography of Planet Nexus 192  
     7.3 Church of the Dominion 194  
     7.4 Paganism and Mechanism in the Dominion 195  
     7.5 Secularism of the Exiles 198  
     7.6 Nature and Technology in the Exiles 202  
     7.7 Technological World Building 205  
     References 210  
  Chapter 8: Transhumanism: An Online Network of Technoprogressive Quasi-Religions 211  
     8.1 The Birth of Superman 213  
     8.2 Institute for Ethics and Emerging Technologies 217  
     8.3 The Terasem Movement 221  
     8.4 The Turing Church 226  
     8.5 Adaptive Radiation 232  
     References 236  
  Chapter 9: Transcendence: Virtual Artificial Intelligence 239  
     9.1 Robotics 245  
     9.2 Calibrating Personhood 250  
     9.3 Virtual Friends, Virtual Gods 254  
     9.4 The Argument from Design 260  
     References 267  


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