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Engineering Haptic Devices - A Beginner's Guide
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Engineering Haptic Devices - A Beginner's Guide
von: Christian Hatzfeld, Thorsten A. Kern
Springer-Verlag, 2014
ISBN: 9781447165187
596 Seiten, Download: 24267 KB
 
Format:  PDF
geeignet für: Apple iPad, Android Tablet PC's Online-Lesen PC, MAC, Laptop

Typ: B (paralleler Zugriff)

 

 
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Inhaltsverzeichnis

  Series Editors’ Foreword 6  
  Preface 8  
  Contents 12  
  Symbols 20  
  Abbreviations 27  
  Contributors 29  
  Further Contributions 33  
  Part IBasics 34  
  1 Motivation and Application of Haptic Systems 35  
     1.1 Philosophical and Social Aspects 36  
        1.1.1 Haptics as a Physical Being's Boundary 36  
        1.1.2 Formation of the Sense of Touch 37  
        1.1.3 Touchable Art and Haptic Aesthetics 38  
     1.2 Technical Definitions of Haptics 40  
        1.2.1 Definitions of Haptic Interactions 41  
        1.2.2 Taxonomy of Haptic Perception 43  
     1.3 Application Areas of Haptic Systems 45  
        1.3.1 Telepresence, Teleaction, and Assistive Systems 47  
        1.3.2 Virtual Environments 49  
        1.3.3 Noninvasive Medical Applications 52  
        1.3.4 Communication 53  
        1.3.5 Why Use a Haptic System? 54  
     1.4 Conclusions 55  
     References 55  
  2 Haptics as an Interaction Modality 61  
     2.1 Haptic Perception 61  
        2.1.1 Physiological Basis 62  
        2.1.2 Psychophysical Description of Perception 70  
        2.1.3 Characteristic Values of Haptic Perception 85  
        2.1.4 Further Aspects of Haptic Perception 97  
     2.2 Concepts of Interaction 101  
        2.2.1 Haptic Exploration of Objects 101  
        2.2.2 Active and Passive Touch 101  
        2.2.3 Gestures 103  
        2.2.4 Human Movement Capabilities 104  
     2.3 Interaction Using Haptic Systems 105  
        2.3.1 Haptic Displays and General Input Devices 106  
        2.3.2 Assistive Systems 108  
        2.3.3 Haptic Interfaces 108  
        2.3.4 Manipulators 111  
        2.3.5 Teleoperators 111  
        2.3.6 Comanipulators 112  
        2.3.7 Haptic System Control 113  
     2.4 Engineering Conclusions 113  
        2.4.1 A Frequency-Dependent Model of Haptic Properties 113  
        2.4.2 Stiffnesses 116  
        2.4.3 One Kilohertz: Significance for the Mechanical Design 116  
        2.4.4 Perception-Inspired Concepts for Haptic System Design 119  
     References 121  
  3 The User's Role in Haptic System Design 133  
     3.1 The User as Mechanical Load 133  
        3.1.1 Mapping of Frequency Ranges onto the User's Mechanical Model 133  
        3.1.2 Modeling the Mechanical Impedance 136  
        3.1.3 Grips and Grasps 137  
        3.1.4 Measurement Setup and Equipment 139  
        3.1.5 Models 140  
        3.1.6 Modeling Parameters 142  
        3.1.7 Comparison with Existing Models 150  
        3.1.8 Final Remarks on Impedances 152  
     3.2 The User as a Measure of Quality 152  
        3.2.1 Resolution of Haptic Systems 152  
        3.2.2 Errors and Reproducibility 153  
        3.2.3 Quality of Haptic Interaction 153  
     References 154  
  4 Development of Haptic Systems 156  
     4.1 Application of Mechatronic Design Principles to Haptic Systems 156  
        4.1.1 Stage 1: System Requirements 158  
        4.1.2 Stage 2: System Design 159  
        4.1.3 Stage 3: Modeling and Design of Components 160  
        4.1.4 Stage 4: Realization and Verification of Components and System 161  
        4.1.5 Stage 5: Validation of the Haptic System 162  
     4.2 General Design Goals 162  
     4.3 Technical Descriptions of Parts and System Components 163  
        4.3.1 Single Input, Single Output Descriptions 164  
        4.3.2 Network Parameter Description 165  
        4.3.3 Finite Element Methods 167  
        4.3.4 Description of Kinematic Structures 168  
     References 171  
  Part IIDesigning Haptic Systems 173  
  5 Identification of Requirements 175  
     5.1 Definition of Application: The Right Questions to Ask 175  
        5.1.1 Experiments with the Customer 176  
        5.1.2 General Design Guidelines 178  
     5.2 Interaction Analysis 179  
     5.3 Technical Solution Clusters 183  
        5.3.1 Cluster 192: Kinaesthetic 185  
        5.3.2 Cluster 193: Surface-Tactile 186  
        5.3.3 Cluster 194: Vibro-Tactile 186  
        5.3.4 Cluster 195: Vibro-Directional 187  
        5.3.5 Cluster 196: Omnidirectional 188  
        5.3.6 General Requirement Sources 188  
     5.4 Safety Requirements 189  
        5.4.1 Safety Standards 189  
        5.4.2 Definition of Safety Requirements from Risk Analysis 190  
     5.5 Requirement Specifications of a Haptic System 196  
     References 196  
  6 General System Structures 198  
     6.1 Open-Loop Impedance Controlled 199  
     6.2 Closed-Loop Impedance Controlled 200  
     6.3 Open-Loop Admittance Controlled 202  
     6.4 Closed-Loop Admittance Controlled Devices 202  
     6.5 Qualitative Comparison of the Internal Structures of Haptic Systems 205  
        6.5.1 Tactile Devices 206  
        6.5.2 Kinaesthetic Devices 206  
     6.6 How to Choose a Suitable System Structure 207  
  7 Control of Haptic Systems 209  
     7.1 System Description 210  
        7.1.1 Linear State Space Description 211  
        7.1.2 Nonlinear System Description 212  
     7.2 System Stability 214  
        7.2.1 Analysis of Linear System Stability 215  
        7.2.2 Analysis of Nonlinear System Stability 218  
     7.3 Control Law Design for Haptic Systems 225  
        7.3.1 Structuring of Control Design 225  
        7.3.2 Requirement Definition 227  
        7.3.3 General Control Law Design 229  
        7.3.4 Example: Cascade Control of a Linear Drive 234  
     7.4 Control of Teleoperation Systems 236  
        7.4.1 Two-Port Representation 237  
        7.4.2 Transparency 238  
        7.4.3 General Control Model for Teleoperators 242  
        7.4.4 Stability Analysis of Teleoperators 245  
        7.4.5 Effects of Time Delay 247  
     7.5 Conclusion 250  
     References 251  
  8 Kinematic Design 254  
     8.1 Introduction and Classification 254  
        8.1.1 Classification of Mechanisms 256  
     8.2 Design Step 1: Topological Synthesis---Defining the Mechanism's Structure 258  
        8.2.1 Synthesis of Serial Mechanisms 258  
        8.2.2 Synthesis of Parallel Mechanisms 259  
        8.2.3 Special Case: Parallel Mechanisms with Pure Translational Motion 260  
        8.2.4 Example: The DELTA Mechanism 262  
     8.3 Design Step 2: Kinematic Equations 264  
        8.3.1 Kinematics: Basic Equations for Design and Operation 266  
        8.3.2 Example: The DELTA Mechanism 268  
     8.4 Design Step 3: Dimensioning 271  
        8.4.1 Isotropy and Singular Positions 272  
        8.4.2 Example: The DELTA Mechanism 277  
     References 278  
  9 Actuator Design 280  
     9.1 General Facts About Actuator Design 281  
        9.1.1 Overview of Actuator Principles 281  
        9.1.2 Actuator Selection Aid Based on Its Dynamics 284  
        9.1.3 Gears 285  
     9.2 Electrodynamic Actuators 288  
        9.2.1 The Electrodynamic Effect and Its Influencing Variables 289  
        9.2.2 Actual Actuator Design 303  
        9.2.3 Actuator Electronics 308  
        9.2.4 Examples for Electrodynamic Actuators in Haptic Devices 313  
        9.2.5 Conclusion About the Design of Electrodynamic Actuators 315  
     9.3 Piezoelectric Actuators 315  
        9.3.1 The Piezoelectric Effect 316  
        9.3.2 Designs and Properties of Piezoelectric Actuators 321  
        9.3.3 Design of Piezoelectric Actuators for Haptic Systems 325  
        9.3.4 Procedure for the Design of Piezoelectric Actuators 326  
        9.3.5 Piezoelectric Actuators in Haptic Systems 331  
     9.4 Electromagnetic Actuators 341  
        9.4.1 Magnetic Energy 341  
        9.4.2 Design of Magnetic Circuits 344  
        9.4.3 Examples for Electromagnetic Actuators 348  
        9.4.4 Magnetic Actuators in Haptic Devices 351  
        9.4.5 Conclusion on the Design of Magnetic Actuators 353  
     9.5 Electrostatic Actuators 354  
        9.5.1 Definition of Electric Field 354  
        9.5.2 Designs of Capacitive Actuators with Air-Gap 356  
        9.5.3 Dielectric Elastomer Actuators 362  
        9.5.4 Designs of Dielectric Elastomer Actuators 365  
        9.5.5 Electrorheological Fluids 369  
     9.6 Special Designs of Haptic Actuators 377  
        9.6.1 Haptic-Kinaesthetic Devices 377  
        9.6.2 Haptic-Tactile Devices 383  
     References 391  
  10 Sensor Design 399  
     10.1 Force Sensors 399  
        10.1.1 Constraints 400  
        10.1.2 Sensing Principles 406  
        10.1.3 Selection of a Suitable Sensor 439  
     10.2 Positioning Sensors 445  
        10.2.1 Basic Principles of Position Measurement 445  
        10.2.2 Requirements in the Context of Haptics 447  
        10.2.3 Optical Sensors 448  
        10.2.4 Magnetic Sensors 451  
        10.2.5 Other Displacement Sensors 453  
        10.2.6 Electronics for Absolute Positions Sensors 454  
        10.2.7 Acceleration and Velocity Measurement 455  
        10.2.8 Conclusion on Position Measurement 458  
     10.3 Touch Sensors 459  
        10.3.1 Resistive Touch Sensors 459  
        10.3.2 Capacitive Touch Sensors 460  
        10.3.3 Other Principles 461  
     10.4 Imaging Sensors 462  
     10.5 Conclusion 462  
     References 463  
  11 Interface Design 469  
     11.1 Border Frequency of the Transmission Chain 470  
        11.1.1 Bandwidth in a Telemanipulation System 470  
        11.1.2 Bandwidth in a Simulator System 471  
        11.1.3 Data Rates and Latencies 472  
     11.2 Concepts for Bandwidth Reduction 473  
        11.2.1 Analysis of the Required Dynamics 473  
        11.2.2 Local Haptic Model in the Controller 473  
        11.2.3 Event-Based Haptics 474  
        11.2.4 Movement Extrapolation 476  
        11.2.5 Compensation of Extreme Dead Times 476  
        11.2.6 Compression 476  
     11.3 Technical Standard Interfaces 477  
        11.3.1 Serial Port 477  
        11.3.2 Parallel Port 478  
        11.3.3 USB 479  
        11.3.4 FireWire: IEEE1394 480  
        11.3.5 Ethernet 480  
        11.3.6 Measurement Equipment and Multifunctional Interface Cards 481  
        11.3.7 HIL Systems 481  
     11.4 Final Remarks on Interface Technology 481  
     References 482  
  12 Software Design for Virtual Reality Applications 483  
     12.1 Overview About the Subject ``Virtual Reality'' 484  
        12.1.1 Immersion 484  
        12.1.2 Natural Interaction 484  
        12.1.3 Natural Object Behavior 485  
     12.2 Design and Architecture of VR Systems 487  
        12.2.1 Hardware Components 487  
        12.2.2 Device Integration and Device Abstraction 488  
        12.2.3 Software Components 490  
        12.2.4 Simulation 492  
        12.2.5 Subsystems for Rendering 495  
        12.2.6 Decoupling of the Haptic Renderer from Other Sense Modalities 497  
        12.2.7 Haptic Interaction Metaphors 499  
     12.3 Algorithms 500  
        12.3.1 Virtual Wall 502  
        12.3.2 ``Penalty'' Methods 505  
        12.3.3 Constraint-Based Methods 507  
        12.3.4 6 DoF Interaction: Voxmap-PointShell Algorithm 510  
        12.3.5 Collision Detection 516  
     12.4 Software Packages for Haptic Applications 523  
     12.5 Perception-Based Concepts for VR software 525  
        12.5.1 Event-Based Haptics 525  
        12.5.2 Pseudo-haptic Feedback 525  
     12.6 Conclusion 526  
     References 526  
  13 Evaluation of Haptic Systems 528  
     13.1 System-Centered Evaluation Methods 529  
        13.1.1 Workspace 530  
        13.1.2 Output Force-Depending Values 530  
        13.1.3 Output Motion-Depending Values 533  
        13.1.4 Mechanical Properties 533  
        13.1.5 Impedance Measurements 534  
        13.1.6 Special Properties 536  
        13.1.7 Measurement of Psychophysical Parameters 536  
     13.2 Task-Centered Evaluation Methods 537  
        13.2.1 Task Performance Tests 537  
        13.2.2 Identification of Haptic Properties and Signals 539  
        13.2.3 Information Input Capacity (Fitts' Law) 541  
     13.3 User-Centered Evaluation Methods 543  
        13.3.1 Workload 543  
        13.3.2 Subjective Evaluation 545  
        13.3.3 Learning Effects 546  
        13.3.4 Effects on Performance in Other Domains 546  
     13.4 Conclusion 547  
     References 547  
  14 Examples of Haptic System Development 550  
     14.1 Tactile You-Are-Here Maps 551  
        14.1.1 Introduction 551  
        14.1.2 The TacYAH Map Prototype 552  
        14.1.3 Evaluation 557  
        14.1.4 Conclusion and Outlook 557  
     14.2 Automotive Interface with Tactile Feedback 557  
        14.2.1 Context 558  
        14.2.2 The Floating TouchPad of Mercedes Benz 559  
        14.2.3 Actuator Design 561  
        14.2.4 Evaluation 566  
        14.2.5 Discussion and Outlook 569  
     14.3 HapCath: Haptic Catheter 571  
        14.3.1 Introduction 571  
        14.3.2 Deriving Requirements 572  
        14.3.3 Design and Development 573  
        14.3.4 Verification and Validation 576  
        14.3.5 Conclusion and Outlook 577  
     References 577  
  15 Conclusion 580  
  Appendix A Impedance Values of Grasps 582  
  Appendix B URLs 584  
  Glossary 589  
  Index 590  


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